Control Points is a team-based mode with area control objectives.
Number of players: 4 vs 4
Time limit: 5 minutes
Teams need to score points in order to win. The team that gets the most points in 5 minutes is considered the winner. Also, if one of the teams scores 1200 points, it is instantly declared as the winner, and the remaining time is discarded.
In this mode, teams score points for killing enemy players, as well as for capturing and retaining control over certain points.
Features of the Control Point mode:
- Each map in this mode has 3 points that can be captured.
- Each point has three states:
1. Grey icon — the point has not been completely captured by any team is not controlled at the moment
2. Blue icon — the point has been captured by your team
3. Red icon — the point has been captured by the enemy team
- If your enemies have captured a point, and you plan to take it back, the point will first turn from red to grey, and only then will it turn blue.
- Captured points (blue ones) generate points for your team every second.
- If an enemy team has turned your blue point into a grey one, the point stops generating points.
- As soon as a grey point becomes blue, you start receiving points.
- The point is considered captured when the progress bar is filled.
- Your team won’t be able to capture a point if an enemy is on this point. As soon as the enemy is off the point, you’ll be able to capture it.
- Points for staying in control of areas are added to your team’s score. Individual players get points only for captures and defenses (if a player takes part in capturing a point or defeats an enemy trying to seize control of his team’s point).
Number of players: 4 vs 4
Time limit: 5 minutes
Teams need to score points in order to win. The team that gets the most points in 5 minutes is considered the winner. Also, if one of the teams scores 1200 points, it is instantly declared as the winner, and the remaining time is discarded.
In this mode, teams score points for killing enemy players, as well as for capturing and retaining control over certain points.
Features of the Control Point mode:
- Each map in this mode has 3 points that can be captured.
- Each point has three states:
1. Grey icon — the point has not been completely captured by any team is not controlled at the moment
2. Blue icon — the point has been captured by your team
3. Red icon — the point has been captured by the enemy team
- If your enemies have captured a point, and you plan to take it back, the point will first turn from red to grey, and only then will it turn blue.
- Captured points (blue ones) generate points for your team every second.
- If an enemy team has turned your blue point into a grey one, the point stops generating points.
- As soon as a grey point becomes blue, you start receiving points.
- The point is considered captured when the progress bar is filled.
- Your team won’t be able to capture a point if an enemy is on this point. As soon as the enemy is off the point, you’ll be able to capture it.
- Points for staying in control of areas are added to your team’s score. Individual players get points only for captures and defenses (if a player takes part in capturing a point or defeats an enemy trying to seize control of his team’s point).